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Patchnotes
Patch notes for release 0.9 - Beta than before is not included, as it is 9 months of development and about ~1000 commits.
Release 1.0 - Cake and grief counseling
Features
- The fortresswall is not built for expansions, instead it builds ramparts on important buildings
- Knows the difference between harmless hostiles and dangerous hostiles in our outposts, and acts accordingly
- Units traveling in potential hostile rooms now check for hostiles and paths around them
- OutpostDefenders how attacks enemies while moving to the room they are defending
- Adds poaching-report to see which rooms we are poaching minerals from
- Roadmanager now tracks individual roads in owned rooms, and lets unneeded roads decay
- Improved triggering of defcon 2 and 3
- Rooms use boosts for upgrading earlier, instead of stockpiling
- BaseHauler now tanks up before parking
- Intel is now serialized in memory and only parsed when needed
- Bad rooms is now abandoned, based on source count
- Spawnmanager uses the new spawnCreep, improving refilling of extensions
- Fortress height is now scaled based on border wall height
- Prayerroom upgraded to be able to use a second spawn and 7 extra praisers at RCL 7
- Prayerroom now use ramparts on important structures
Fixes
- Pioneers should now upgrade controller if we have lost a RCL and only need some upgrading to recover
- ExpansionWorkers will not try to repair ramparts at RCL 1
- Prevent BaseCouriers from spawning at RCL 1
- BaseBuilders should now start repairing ramparts when they build them
- Will not try to scout unavailable rooms
- Harassers will not try to move to unavailable rooms
- RoomClaimer should now move up to the controller even if we can’t yet take the room
- Abandoned rooms should no longer build walls
- Prevents pioneers for being spawned in rooms with few or no outposts when they are not needed
- ExtensionPlanner now takes links and containers into consideration when planning layout
- ExtensionPlanner is now better at placing single extensions, and checks path distance to verify positions
- Prevents poachguards for chasing after haulers to heal them